Unreal Logging

Command line example

-LogCmds="global Verbose, LogPython Verbose, LogAnimMontage off, LogDeepDriveAgent VeryVerbose"

In DefaultEngine.ini or Engine.ini:

[Core.Log]
global=[default verbosity for things not listed later]
[cat]=[level]
foo=verbose break

Our log categories

Defined with DEFINE_LOG_CATEGORY macro
LogSunSimulationComponentLogSunLightSimulator
LogDeepDriveAgentControllerBase
LogDeepDriveAgentSteeringController
LogDeepDriveAgent
LogDeepDriveSimulationServer
LogDeepDriveConnectionThread
LogDeepDriveAgentLocalAIController
LogDeepDriveAgentSpeedController
LogDeepDriveSimulationCaptureProxy
LogDeepDriveSimulationMessageHandler
LogDeepDriveSimulationServerProxy
LogDeepDriveSimulation
LogDeepDriveSplineTrack
LogSharedMemCaptureMessageBuilder
LogSharedMemCaptureSinkWorkerLogSharedMemCaptureSinkWorker
LogSharedMemCaptureSinkComponent
DeepDriveCaptureProxy
DeepDriveCaptureComponent
LogDeepDriveCapture
LogCaptureBufferPool
LogDeepDriveConnectionListener
LogDeepDriveClientConnection
LogDeepDriveServer
LogDeepDrivePlugin
LogSharedMemoryImpl_Linux
LogPython

Verbosities

Fatal

Error

Warning

Display

Log

Verbose

VeryVerbose

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