Windows Development

  • Use Visual Studio 2015 with the C++ build tools

  • Get Unreal v4.21 via the Epic Launcher -> Unreal Engine tab -> Library

  • Optionally download Unreal sources and debugging symbols in the Epic Launcher

  • Download UnrealEnginePython [python binaries] into Plugins/UnrealEnginePython/Binaries

  • Install the Substance Plugin through the Marketplace in Epic Launcher

  • Open DeepDrive.uproject with the version of Unreal Editor you just installed - if there are errors, check Saved/Logs for details

  • Refresh / Create Visual Studio project

  • Open the Visual Studio Project

  • Close Unreal

  • Right click the DeepDrive project and set as Startup Project, debug...

  • To run game full speed when the window is not focused

  • Uncheck Edit->Editor Preferences->Use Less CPU when in Background

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